Post by kittykats on Aug 11, 2014 19:26:26 GMT
This is where the rubber hits the road for players on their journey in Order and Chaos. The ability to effectively perform in groups so that you may experience increasingly difficult content, an essential component of playing MMORPG games, is dependent on your preparation. The following guide discusses each dungeon, the recommended or required gear necessary to compete with and against your peers, dungeon quests and dungeon loot drops. Investing a little time here to understand the information will go a long way to make you an appealing choice when other players are looking for additional group members.
Level 60 Dungeon Quests:
The secondary way that people acquire Soul Signets is by grouping with other players to complete dungeons, the quests for which are also available from the Aryumuroka in Cliff’s Watch. However, willingness to play does not guarantee success. Each zone in the game, with the exception of starting zones, hosts at least one dungeon. The order in which players are able to participate in these zone-based dungeons follows a tentative order and is largely gear dependent. (Again, reaching 60 is just like starting over…)
Several things to consider prior to discussing individual dungeon quests:
Players earn exhaustion points for each boss killed in Legendary Mode dungeons; you are exhausted once you reach 100 points. This resets every night, times vary depending on where you live. To check your current exhaustion level, go to the “Team” tab under your main character menu and select dungeon.
One way to mitigate exhaustion points is to alter how loot is available to players. When legendary dungeons are run in either Excellent or Rare modes, all group members earn exhaustion for each boss killed. The benefit to running your group in either of these modes is greater access to loot, namely every person in the group may roll on whatever random loot drops from either mobs or each Boss at the designated level or higher. This is appealing to newer level 60 characters who need items. The benefit to running groups in Epic gear mode is that players only earn exhaustion points for the end Boss in each dungeon. Many experienced players choose to run in Epic mode for this reason. However, this randomly allocates all loot drops including Rare items, only allowing rolls for Epic or Artifact gear. The best suggestion for new players is to understand which items you are looking for from each encounter and discuss this with the group prior to starting each fight to come to an amenable arrangement.
Each dungeon and Boss have specific strategies for successful completion. We have written comprehensive guides for each of these encounters and it is recommended that you read them prior to either seeking a group or accepting a role in someone else’s group. Doing so will prepare you to be an effective team member, saving both time and frustration.
Swamp of Wyrms:
As this is the first dungeon newly minted level 60 players encounter, you will be in mostly Excellent and some Bind on Pickup (BoP) Rare gear. It is preferred that you have Tier 1 Rare gear in all slots (head, chest, legs, boots, shoulders and gloves) to run this dungeon, however, this is the only dungeon that drops Tier 1 items for each class. If you have decided you are not able to buy Tier 1 gear, this is the dungeon in which you will be spending a considerable amount of time. With this in mind, try to group in a team that can easily three-man the Bosses, as you will not be much help to your team. This dungeon also drops both boot and helm patterns used to upgrade Tier 1 gear.
Dungeon: Relic’s Key (RKL):
Quest: Wanted by Aryurumoka: Alr-Rahij. Completion of this dungeon awards an epic soul fragment from killing the end Boss, Alr-Rahij, and an additional fragment for turning in this completed quest.
Quest: The Ghosts Inside. This quest awards a blue soul fragment for killing two Ghostly Hunters and five Ghostly Gladiators.
Dungeon Guide: oac.boards.net/thread/9/relic-key-rkl-boss-guide
Dungeon Loot: oac-head.com/loc/1/
Tear Coast:
This is the next dungeon that level 60 players encounter. You can expect to be able to finish this content with some Excellent gear and receive quality upgrades, making progress to the next level/zone of dungeons possible. However, most players will have Rare gear prior to running this dungeon from time spent in RKL. Along with coveted items sought by each class, you can expect to see both glove and leg patterns used to upgrade your Tier 1 sets drop here.
Dungeon: Knahswah’s Prison (KPL):
Quest: Wanted by Aryurumoka: Cosmo. Completion of this dungeon awards a soul fragment from killing the end Boss, Cosmo, and an additional fragment for turning in this completed quest.
Quest: Prison Break. This quest awards a soul fragment for killing six Vicious Orc Prisoners and six Vicious Elf Prisoners.
Dungeon Guide: [In Process]
Dungeon Loot: oac-head.com/loc/2/drops/
The Whispering Islands:
This dungeon should not be entered with less than Tier 1 gear in your main six slots. By this point, you should have mostly Rare gear in your ring and neckpiece slots and hopefully a piece of your spec-specific Soul Signet accessories. However, this can be accomplished with Excellent gear in your trinket, ring and neckpiece slots. The main reason to spend time in this dungeon is for the trinkets dropped by the first Boss and the shoulder and chest patterns used to upgrade your Tier 1 sets.
Eristar’s Temple - The Young Diety’s Realm (ETL):
Quest: Wanted by Aryurumoka: Kaphichelur. Completion of this dungeon awards an epic soul fragment from killing the end Boss, Kaphichelur, and an additional fragment for turning in this completed quest.
Quest: Summons for Help. This quest awards a blue soul fragment for killing five Eristar Rock Summoners and five Eristar Water Summoners.
Dungeon Guide: [In Process]
Dungeon Loot: oac-head.com/loc/4/
The Great Desert:
Sailen: The Palace (SPL):
To enter this dungeon, you should be wearing some upgraded Tier 1 gear, at least 4/6 Epic. It also helps to have at least one of your four Soul Signet accessories but it is not necessary. You should have Rare quality weapons equipped from previous dungeon experiences at this point, as well.
Quest: Wanted by Aryurumoka: Zargis. Completion of this dungeon awards an epic soul fragment from killing the end Boss, Zargis, and an additional fragment for turning in this completed quest.
Quest: Call to Arms. This quest awards a blue soul fragment for killing four Sailen Priests and two Sailen Hounds.
Dungeon Guide: [In Process]
Dungeon Loot: oac-head.com/loc/172/
Sailen: The Lower City – Gates of Sailen (GSL):
To be successful in this dungeon, you should be equipped with a minimum of 4/6 upgraded Epic Tier 1, at least 2/4 accessories and a solid knowledge of your character. This is the first dungeon that actually checks your ability as an end-game contributor. If you are not on your game, it is likely that your group will fail and wipe because each member is critical to the successful completion of this content.
Quest: Wanted by Aryurumoka: Kha-Anata. Completion of this dungeon awards a soul fragment from killing the end Boss, Kha-Anata, and an additional fragment for turning in this completed quest.
Quest: More goblins, more problems. This quest awards a soul fragment for killing one goblin slave chieftain and one goblin slave.
Dungeon Guide: [In Process]
Dungeon Loot: oac-head.com/loc/168/
Sinskaald Rift:
This is the end-game dungeon. To enter here, you should have a minimum of 5/6 upgraded Tier 1 Epic gear and 3/4 accessories equipped. It is preferred that you have 6/6 upgraded Tier 1, 4/4 accessories, best-in-slot weapons and off-hand items and the remainder of slots filled with Rare accessories. Bosses in this dungeon drop some of the best gear in the game, but, it is prefered that you are in the home stretch of character development before attempting to farm this dungeon routinely.
Eidolon’s Horizon (EHL):
Quest: Wanted by Aryurumoka: Nacher. Completion of this dungeon awards a soul fragment from killing the end Boss, Nacher, and an additional fragment for turning in this completed quest.
Quest: Victim of Nightmare. This quest awards a soul fragment for killing twenty of Nacher’s Servants, either Spirits of Nightmare or Residues of Nightmare.
Dungeon Guide: [In Process]
Dungeon Loot: oac-head.com/loc/200/